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Updated to Topaz from @wiggo DSP contribution a few years ago.
KO thanks! I have been working with coco on the side learning how to convert the server variables to local vars. I am testing it out now and should update the commit soon. Thanks! |
updated some of the coding.
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These are all new files~! Kill those excess parens with extreme prejudice! 🔥
Would this work for the connect server? Just updating as it should be?
Maybe Ill learn how to do this right the first time...
Style cleanup and logic changes after retail testing.
I went ahead and globalized these functions and cleaned up some style stuff. I also did some retail testing and found that only 1 player can trade to each QM, and only that player can check the trap, so I updated to reflect that as well. I'm pretty sure that Ziphius will always spawn from 1 random trap given that it's been baited, so I changed that as well. |
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Looks legit!
I can confirm Hercules Beetle in Carpenter’s Landing works identically. |
Thanks for squaring all that away. Didnt know what was meant by globalize the functions. Glad someone with a lot more knowledge was able to get it sorted and implemented! |
Updated to Topaz from @wiggo DSP contribution a few years ago.
I affirm: